Halo - Ground Command

Spartan Games hat ein weiteres Spiel im Halo Universum angekündigt, Halo Ground Command. Das Spiel stellt ein Massenschlacht System in 15mm dar. Erscheinen soll das ganze im Sommer 2016.
Die ersten Modelle gibt es bei der Salut zu sehen.


Offiziele Ankündigung:
Spartan Games is pleased to announce that the much anticipated Halo: Ground Command tabletop wargame, which is set in the hugely popular Halo Universe, will be shipping in Summer 2016.
The first iteration of the game is set in the year is 2552, with humanity forced to the brink of extinction by the fanatical alliance of alien races known as the Covenant. These human forces have fallen back to the fortress world of Reach, prepared to give their lives to protect Earth and buy time for a desperate gambit that could change the outcome of the entire war. This last bastion of humanity will see countless bloody engagements take place, and you will now be able to command these ground forces in titanic conflicts.
Halo: Ground Command is a massed battle game using highly detailed 1:100th scale infantry, armoured and aerial models and has been developed in close cooperation with 343 Industries.
“We’re pretty stoked about the arrival of Halo: Ground Command and we can’t wait for players around the world to experience the fun we have been having as we created the models and core rules,” explains Spartan Neil Fawcett, Creative Director of Spartan Games. “Halo fans are used to seeing ground warfare from a first person perspective, but with this game we step back and embrace the whole battlefield where we see entire Battle Groups engaging with each other. Players can deploy units of Troopers, Grunts, Elites, ODST, Elite Rangers, Warthogs, Scorpions, Wraiths, Ghosts… the list goes on!”
Expansion plans for the game will see some of the most iconic vehicles from the Halo Universe realised in superb detail at 1:100th scale. “UNSC Pelicans, Covenant Phantoms, anti-air variants of the Scorpion and Wraith tanks, Banshees, Falcons and even giant machines like the Covenant Scarab. At 1:100th scale we have been working with the actual video game assets to make our models as accurate as possible. They are still designed to be gamed with, but we are sure fans of Halo will see just how much attention to detail we’ve lavished on these models,” explains Spartan Chris Peacey, Lead Designer for Spartan Games.




Link: http://www.spartangames.co.uk
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